2048
Game
2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the goal, creating tiles with larger numbers. It was originally written in JavaScript and CSS over a weekend, and released on 9 March 2014 as free and open-source software subject to the MIT License. Versions for iOS and Android followed in May 2014.
Related work
- 2048 solver Oct 2026
2048 solver finds the best move in the game 2048, on the standard 4×4 board or a larger 5×5 one.
As data
Everything on this page is read from triples in the knowledge graph. These are the 4 it states about 2048, and 1 more its ontology implies; the console runs SPARQL over the whole graph, here in your browser.
@prefix id: <https://ask.chaipat.cc/id/> . @prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> . @prefix cj: <https://ask.chaipat.cc/ns#> . @prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> . @prefix skos: <http://www.w3.org/2004/02/skos/core#> . @prefix schema: <https://schema.org/> . id:Game2048 a cj:Game ; rdfs:label "2048" ; skos:altLabel "2048" ; schema:sameAs <https://en.wikipedia.org/wiki/2048_(video_game)> .