HelloUnity
Project · study · 2024
HelloUnity is a minimal Unity package: one C# script that logs "Hello, World!", from both an instance method and a static method. It has its own assembly definition and package.json, set up as a package that other Unity projects can install.
See also
In the knowledge graph
HelloUnity and the 4 things it is linked to. Open any dot for its page, or explore it in the full graph.
As data
Everything on this page is read from triples in the knowledge graph. These are the 16 it states about HelloUnity, and 1 more its ontology implies; the console runs SPARQL over the whole graph, here in your browser.
@prefix id: <https://ask.chaipat.cc/id/> . @prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> . @prefix cj: <https://ask.chaipat.cc/ns#> . @prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> . @prefix xsd: <http://www.w3.org/2001/XMLSchema#> . id:HelloUnity a cj:Project ; rdfs:label "HelloUnity" ; cj:description "First Unity project." ; cj:context id:OpenSource ; cj:repository "https://github.com/AppleBoiy/HelloUnity"^^xsd:anyURI ; cj:firstCommit "2024-05-20"^^xsd:date ; cj:lastCommit "2024-05-21"^^xsd:date ; cj:commitCount 8 ; cj:kind "study" ; cj:theme id:ThemeUnity ; cj:uses id:Unity , id:CSharp ; cj:tier 3 ; cj:article "https://ask.chaipat.cc/wiki/HelloUnity"^^xsd:anyURI ; cj:activeIn id:Y2024 ; cj:activity _:b76 .