Ray tracing
Skill · graphics
In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.
Related work
- Ray Tracing: The Next Week Jul 2024
Ray Tracing: The Next Week continues his study of Peter Shirley's ray-tracing books with the second volume.
- Ray Tracing in One Weekend Jul 2024
Ray Tracing in One Weekend is his working-through of Peter Shirley's free book of the same name, in C++.
- Ray Tracing: The Rest of Your Life Jul 2024
Ray Tracing: The Rest of Your Life is the repository set up for the third of Peter Shirley's ray-tracing books, which covers Monte Carlo methods and importance sampling for cleaner, more physically accurate images.
In the knowledge graph
Ray tracing and the 3 things it is linked to. Open any dot for its page, or explore it in the full graph.
As data
Everything on this page is read from triples in the knowledge graph. These are the 4 it states about Ray tracing; the console runs SPARQL over the whole graph, here in your browser.
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